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Walking in Two Worlds

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Indigenous teen navigates dual realities, virtual empowerment.

Imagine a story where the lines between the digital escape and cultural roots blur compellingly. "Walking in Two Worlds" offers a nuanced exploration as Bugz lives between her Indigenous heritage and her powerful virtual persona. This narrative threads gaming's exhilarating escape with the richness of Indigenous identity—a thought-provoking read for anyone intrigued by the intersection of traditional culture and modern virtual worlds.

  • Prix Aurora Award for Best YA Novel (2022)
  • OLA Red Maple Award Nominee (2023)
Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.
Sale

Walking in Two Worlds

Regular price $14.90 Now $10.90 Save 27%
Unit price
per
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ISBN: 9780735269002
Authors: Wab Kinew
Publisher: Penguin Teen Canada
Date of Publication: 2021-09-14
Format: Hardcover
Related Collections: Romance, Young Adult, Fantasy, Science Fiction
Goodreads rating: 3.47
(rated by 1357 readers)

Description

An Indigenous teen girl is caught between two worlds, both real and virtual, in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Bugz is a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and life on the Rez. In the virtual world, her alter ego is confident and dominant in a massively multiplayer video game universe. Feng is a teen boy sent from China to live with his aunt, a doctor on the Rez, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life and in the virtual world, Bugz and Feng relate to each other as outsiders and avid gamers. As their connection strengthens through virtual adventures, they find common ground in the real world, grappling with family challenges and community trauma. However, betrayal threatens everything Bugz has built in the virtual world and her relationships in the real world, requiring her newfound strength to restore her friendship with Feng and reconcile the traditional and mainstream aspects of her life.
 

Indigenous teen navigates dual realities, virtual empowerment.

Imagine a story where the lines between the digital escape and cultural roots blur compellingly. "Walking in Two Worlds" offers a nuanced exploration as Bugz lives between her Indigenous heritage and her powerful virtual persona. This narrative threads gaming's exhilarating escape with the richness of Indigenous identity—a thought-provoking read for anyone intrigued by the intersection of traditional culture and modern virtual worlds.

  • Prix Aurora Award for Best YA Novel (2022)
  • OLA Red Maple Award Nominee (2023)
Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

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